Posts

Showing posts from December, 2021

Business Shops Revenue Mechanics

Image
  The Revenue Model The base revenue of your shop is the sum of the "base revenue" of all your talents (irrespective of whether they are dispatched to the shops or not) and the revenue from workers. The revenue from workers is often less than 1% of the total, and this small percentage keeps shrinking even more as your talents grow. Here is an example from my steamed bun store - Revenue from hiring workers is insignificant You can see that my steamed bun store has a base revenue of 1.3 million coming from the talent strength, and 3600 coming from the workers (one worker gives 1 revenue in this store) - the sum of which is still 1.3 million. This 1.3 million is then amplified by the 3762% bonus coming from store upgrades, beloved skills and the grocery shelf upgrades, effectively giving a total revenue of 50.4 million. If my talent strength double, I would have 100.8 million instead of that 50.4. If my number of workers double, I would still have 50.4 million. Conclusion - Do n

Shoppers Row Mechanics and Survival

Image
  Shopper's Row Shopper's Row is one of the most brutal part of the early game (sometimes mid-game too), especially for non-spenders and people without the protection of big alliances.  It gets even nastier on some servers with all the top spots occupied by one toxic player or a predatory alliance, essentially denying others participation.  The good thing is you can survive it and still get to a point where you get enough credentials to buy out the entire shop. Also if you wish, you can fight back at some point if you have a couple of bold and active friends. The Mechanics The stores give you income based on the level and potential of the talents occupied in the store. This "base income" is exactly one-thousandth of the value you see on your talents in Ape Siege or Guild dungeon. If the attack value in guild dungeon is 14.7K, that talent has a base income of 14.7/minute. Each store has a bonus percentage too. So if your base income from the stationed talents is 100, a